GalleryBreakdownDemoreelContactsArticlesLinks
 
H o m e
 
Antonio Mossuca
email: 3d50antonio@vfs.com
  I t a l i a n o

JOB OBJECTIVE

To grow my experience and skills in 3D as a modeler, texture artist  and lighting artist.

EDUCATION

Vancouver Film School, Vancouver, B.C. (2004-2005)
1 Year Immersion Program

Diploma in 3d Animation & Visual Effects

Roberto Rossellini State Institute of Cinematography,  Rome, Italy (1991)
5 years program
Diploma in Cinematography   

International Comic Book School,  Rome, Italy (1996)
Designer Professional Certificat

EXPERIENCE

Modeler animator at JELLYFISH PICTURES London UK
Project: (FIGHT FOR LIFE) BBC

Texturing Lighting rendering at JELLYFISH PICTURES London UK
Project: (Frankenstain) IMPOSSIBLE PICTURES

Modeler Texture artist at  videogame company MILESTONE SRL MILANO

(EVOLUTION GT- SBK 07 ).

Modeler Texture artist at DIGITAL ALCHEMY  Vancouver  BC

CONCEPT DESIGNER
Concept Design for the feature Infinity”                        Federico Bruno, dir.

Cameraman and Asst. Cameraman from 1991 to 2003

Television

Bangladesh Flood                                       on location, Dacca, Bangladesh 1998
Pope in Cuba                                               on location,  Havana, Cuba 1998
II Gulf Crisis in Jerusalem                         on location,  Jerusalem, Israel 1998
Cubans  in Miami                                        on location,  Miami, FL, USA 1997
Towards Jerusalem                                    on location, Syria and Lebanon 1999

SOFTWARE PROFICIENCY 
Softimage xsi 4,2 , 3D max 7 , Combustion 3, Photoshop CS, After Effects 5. 5 , Premier 6, Z brush. 

CAMERAS: Sony Betacam  SX ,SONY D 30 ,IKEGAMI HL 43, HC 400
ARRI 35 BL III, BL IVs, ARRI III, ARRI 2C, ARRI 16SR ARRI 16ST.

  LANGUAGES        Advanced English     TOEFL score 210 computer based